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Gary Grigsby's World at War: A World Divided

Overview

Gary Grigsby’s World at War is back with a whole new set of features. World at War: A World Divided still gives complete control over the production, research and military strategy for your side, but in this new updated version you’ll also be able to bring spies into the mix as well as neutral country diplomacy, variable political events and much more. Perhaps the largest item is the ability to play a special Soviet vs. Allies scenario that occurs after the end of World War II.

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Features

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Review at The Wargamer
Gary Grigsby's World at War: A World Divided is an excellent game that provides a realistic simulation of World War II at the strategic and operational level. I would recommend this game to anyone interested in World War II at the strategic or operational level. Even RTS gamers looking to rest their twitch fingers may find enjoyment in this turn-based cousin.

Review at Net Wargaming Italia
Translated Abstract: "An intuitive and amusing 'easy to play' game. I strongly suggest it to who approach strategic games for the first time"

Product Data

  • Complexity: Beginner to Moderate
  • Field of Play: Grand Strategy
  • Historical Period: World War II
  • Theatre: World
  • Unit Scale: Armies, Fleets, Air Forces
  • Turn Play: Turn Based
  • Players: 1 to 5 Players
  • AI: Yes, Any Side
  • TCP/IP: Yes
  • PBEM: Yes
  • Game Editor: No

System Requirements

  • Windows 2000, XP
  • Direct X 9c
  • Video: 1024x768 or higher, 32 Video RAM (128 Mb Recommended)
  • CPU: 800 MHz Processor (2 GHz Recommended)
  • Memory: 512 Mb RAM (1 GB Recommended)
  • 8 x CD-ROM
  • 500 MB free Hard Drive Space
  • 16 bit Direct Sound compatible Soundcard
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      Details

      Release Date
      October 20, 2006
      Developer
      2by3 Games